Though Ubisoft promised to investigate the matter months ago, XDefiant’s glitched recoil is still causing major problems for players.

Without offering specifics, Price said the team had begun “investigating” the glitch. “To be clear – this is not intended,” the developer added.

As of July, though, developers still haven’t issued a fix, much to the dismay ofXDefiant players. Reddit userEP_1Kposted a Practice Zone clip showing the lingering troubles.

While shooting at an unmoving target, the player’s reticle bounces around with abandon, their shots hitting everything but the intended target.

Multiple people in the thread said they also continue to wrestle with XDefiant’s frustrating recoil.

Reads one such reply, “I get this too… and sometimes the white dot doesn’t even sit in the center of the screen… I have to intentionally aim further left of what I expect to hit…”

Another person added, “If I remember correctly, this was also reported on and complained about a lot in the Beta. It was one of the things they were supposed to fix but obviously didn’t.”

Related:

Related:

Some mouse and keyboard players have reached their wit’s end, as well. Twitter/X user Mikaveli cited the recoil bug as one reason why XDefiant feels “unsatisfying” to play.

They wrote in part, “I really want to like Xdefiant but it feels so unsatisfying as an MnK player. Gameplay loop can be fun but needs work to improve visual recoil…”

Developers have not shared an update about when players can expect the bug to be fixed.

Other XDefiant aspects of the experience await fine-tuning, too. Most notably, for PS5 players,Ubisoft plans on deploying a “full fix”for the platform’s 60hz and 120hz issues during the week of July 7.

Brianna Reeves is a Games Writer on Dexerto’s US team. She is a Gaming expert, covering Baldur’s Gate, Diablo, Pokemon, fighting games, first-person shooters, and single-player games. Brianna has bylines at CBR, PlayStation LifeStyle, and ScreenRant.