World of Warcraftis about to enter a new era, asThe War Withinreleases in August as the first chapter in a three-expansion saga. As such, the community has been sharing changes it wants to see, including an end to the faction split.
Since then, a lot has changed. ThoughBattle for Azerothresurrected the old rivalry somewhat, each subsequent expansion has brought the factions closer together. Now, players from both Horde and Alliance can compete in Mythic+ and raids together, but they still can’t do casual leveling dungeons as a group.
In a post onReddit, one player called for the remaining restrictions to be lifted when The War Within launches.
All of the responses were in agreement, with many feeling that the restrictions have become arbitrary at this point.
“A very good point. These remaining cross-faction restrictions could not go away fast enough, IMO. They should have gone away with cross-faction guilds, and it’s wild they are still around with the pre-patch,” one said.
Another added, “Yeah it’s unfortunate. You have three weeks of normal and heroic dungeons coming in TWW, and you can’t queue with your cross-faction guildies till M+/raid comes out. Feels bad man.”
The major issues occur with the older portions of the game, where many elements were designed with the factional conflict in mind. Amending this content would likely be a huge job, particularly considering the archaic nature of older quests.
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The recent success ofWoW Remixhas hinted at the possibility, with support for cross-faction across the board now an inevitability for the game’s future.
James Lynch is a Games Writer on Dexerto’s UK team, specializing in Destiny, World of Warcraft, Baldur’s Gate, Elden Ring, Yu-Gi-Oh!, Assassin’s Creed, strategy and RPG games. He also has bylines at CBR and GG Recon. You can contact him at: james.lynch@dexerto.com