The Finals players discuss how to rework the Medium Build’s Recon Senses, a “wallhack” ability with very little downside.

Since its surprise shadow drop post last year’s The Game Awards,The Finalshas found its niche in the FPS market. Its unique blend of team play and Battlefield-esque destruction has seemingly reinvigorated the genre, as Embark Studios’ title has maintained a steady player count.

That said, the road post the game’s launch has been a tad bumpy, with players voicing frustrations on various subjects. Cheating and aim assist have been the main culprits, yet while thelatter issue has been addressed, players are still lobbying for changes tocertain equipment, theC4 meta, and more.

However, player attention is turning to a new topic that’s flown under the radar — the Recon Senses specialization.

The Finals players discuss Recon Senses nerfs

The Finals players discuss Recon Senses nerfs

Recon Senses is a specialization for theMedium build, and as the name implies, it lets players see enemies through structures for a limited time. The only visible downside to this ability is that weakens as distance increases.

While Recon Senses may not seem like a problem, it lacks the typical balancing changes many hoped it would have, as perfectly showcased in thisclip from the game’s subreddit.

“Wallhack” abilities in gaming have been a topic of ire for quite some time, especially in games featuring characters with abilities. Apex Legends is one of those games since there a was stretch where it felt like every Legend released had some form of live ping ability attached to them.

As mentioned, Recon Senses currently lacks those critical balancing passes that a viable present a risk vs. reward situation. Players shared their thoughts, with those balancing passes a common response.

To date, Recon Senses has a well-kept secret, since not many discussions have popped up on the topic. That said, changes may come if players continue to hammer home their concerns.

John Esposito was a Games Writer on Dexerto’s US team, specializing in Call of Duty, Valorant, and other first-person shooter games. He also has bylines at GameRant, Twinfinite, and Jaxon, covering everything related to gaming.