Star Citizen is continuing to draw in significant amounts of money despite no confirmation of a release window.
As first reported byIGN, Star Citizen has now surpassed $700 million in funding. This is according to data drawn from theCloud Imperiumwebsite, the developer behind the game. The number is drawn from the section entitled “Funds Raised.”
The company offers a further breakdown of timings, and it seems like May has been a very healthy month for the game. In the entire month of April, Star Citizen raised “just” $4,753,264. This is in stark contrast to the figures for the 21-27 May alone, where it raised more than $10 million.
This sudden uptick in funding is due, in part, to the impressive Adventure Beckons update. Officially known as Alpha 3.23, it is the biggest singleupdate that the gamehas received to date, adding native wildlife to the game’s offering.
It also included some much-needed updates for the game’s star-studdedFPS Squadron 42. Featuring performances from Mark Hamill, Gillian Anderson and Gary Oldman among many others, these changes have seen the addition of Star Map 1.0, as well as improvements to the FPS elements and UI.
Guinness World Records listed it when it reached $39,680,576 pledged, officially noting the game as having achieved the “largest single amount ever raised via crowdsourcing.”
It also received additional funding when billionaire Clive Calder purchased a 10% stake in Cloud Imperium for $46 million. After also gaining two seats on the board, Calder added a further $17.25 million, bringing the total raised from private investment to $63.25 million.
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James Lynch is a Games Writer on Dexerto’s UK team, specializing in Destiny, World of Warcraft, Baldur’s Gate, Elden Ring, Yu-Gi-Oh!, Assassin’s Creed, strategy and RPG games. He also has bylines at CBR and GG Recon. You can contact him at: james.lynch@dexerto.com