A large-scale rework to RuneScape’s combat is now live and it aims to fix the biggest problems with Evolution of Combat twelve years after the controversial update was first introduced.

This update was one of the main reasons behind the creation of Old School RuneScape, a classic rendition based on a 2007 version of Jagex’s signature game. It has since grown far beyond that withupdates bringing new lifeto an otherwise classic experience.

The main game still lives on though and Evolution of Combat continues to play an important role. However, twelve years on its flaws have become more apparent pushing the developers to address EOC’s biggest problems as part of a huge combat rework.

RuneScape’s combat is getting overhauled

RuneScape’s combat is getting overhauled

Looking to bring RuneScape’s three original combat styles in line with Necromancy, Jagex has introduced a large-scale update to combat that fixes many of the current system’s biggest flaws.

Theblog post detailing these changesprovides an overview of the update which is now live delivers the following improvements:

The main goal of these changes is to not only bring Magic, Melee, and Range in line with Necromancy but also improve the overall feel and accessibility of RuneScape’s combat.

In addition to the large rework of EOC’s core systems, the combat update also sees most abilities, Special Attacks, and several weapons rebalanced to make them more competitive.

Though only time will tell what the meta ends up being it’s not out of the question that iconic Special Attacks like the Dragon Claws, Dragon Battleaxe, and Armadyl Godsword could play an important role once again.

Kurt Perry is a Games Writer on Dexerto’s UK team, specializing in FPS and live service games. He is Games Journalism graduate, providing expert coverage of Call of Duty (Warzone, Black Ops, Modern Warfare), Destiny, and Pokemon Go. He also has bylines at PC Invasion. You can contact him at: kurt.perry@dexerto.com