Payday 3 developer Starbreeze has announced how it plans to tackle the player frustrations that have mounted since launch.

Even rolling out fixes for these troubles proved trying, as players spent weeks awaiting theday one patch. Still, the update didn’t address all of the critiques leveled against Payday 3.

Franchise faithful remain upset that features from the sequel have yet to carry over. Others argue that systems like Favors feel watered down. Issues related to lobbies, communication, and the dearth of content aren’t winning the game favor among fans, either.

Payday 3 devs plan to address player frustrations

Payday 3 devs plan to address player frustrations

In a message on thePayday website, Starbreeze Studios teased its “plans going forward” for the beleaguered game. The statement acknowledges that players aren’t happy with Payday 3 in its current state, noting that user feedback is regularly taken into consideration.

But putting that feedback to work will require much more effort. As such, the crew plans on assembling a strike team filled with “veteran developers from the design, community, communication, and production teams.”

As of now, the strike team is building a plan that will hopefully shapePayday 3into the experience that players want “in both the short and long term.”

The strike team should ensure developers avoid simply reacting to feedback, allowing them to instead focus on producing improvements with care. Notably, the message further states that Starbreeze will share a plan in February that outlines upcoming changes and their expected launch windows.

Payday 3 players still looking to share their frustrations and critiques can do so on the game’sUser Suggestions page. Above all else, the page ensures developers have instant access to what the community thinks and why.

Hopefully, the new strike team can set the heist experience on the right course in the not-too-distant future.

Brianna Reeves is a Games Writer on Dexerto’s US team. She is a Gaming expert, covering Baldur’s Gate, Diablo, Pokemon, fighting games, first-person shooters, and single-player games. Brianna has bylines at CBR, PlayStation LifeStyle, and ScreenRant.