Overwatch 2 devs are letting content creators balance the game once again in a limited-time game mode inSeason 11, bringing back a fan-favorite event from Overwatch 1.
Season 11 is bringing in a lot of new content, from theKamen Rider-inspired themeof the Battle Pass, a new map in Runasapi with a massiverework to Colosseo, and even the Summer Games returning.
Nestled in between all of it is a new community game mode where the devs have invited content creators to reimagine hero abilities, bringing back an old fan favorite from Overwatch 1.
Many of the changes were very over-the-top, however, it was a fan favorite as it introduced the idea of massively changing abilities for a laugh. With changes like landing on a player with Lucio’s beat dealing massive damage, or Brigette’s Inspire only healing herself.
Now, after a two-year absence from the game, the devs are back at it and making a limited-time game mode for Season 11 with the input of creators. Who exactly is responsible for them hasn’t been revealed just yet.
However, in the trailer alone we can already see Hanzo’s Storm Arrows shooting multiple arrows at once — akin to his old Scatter Arrow — and Zenyatta flying while using Transcendence.
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In the past few seasons, thedevs have been reimaging a lot of Heroes, with Season 9’s annualApril Fool’sevent reworking heroes as a gag, andMirrorwatchgiving Talon and Overwatch heroes realistic reworks as part of the Season’s event.
Jeremy Gan was a Games Writer on Dexerto’s Australia team. He is a journalism graduate and expertly covers CS:GO, Valorant, Overwatch, League of Legends, and Dota 2, as well as trending stories in Twitch and Kick streaming.