With its re-release, Multiversus is quickly doing what it can to give its players the best experience possible, including a new patch that looks to balance many of its fighters.

This includes the removal of the Iron Giant asa playable characterafter players discovered that certain attacks and combos could be infinitely chained together. While they have made some changes, they need to take him offline for further changes and he will return to the game.

For the complete breakdown, you can read thefull patch noteshere.

Multiversus June 6 patch notes

Multiversus June 6 patch notes

Contents:

Legend:+= Buff–= Nerf~= Change*= BugfixNote: Attacks callouts reference default controls.

Arya

Banana Guard

The goal of this change is to reduce the extreme kill power on Banana Guard’s side specials and bring it more in line with the damage of the rest of the cast.

Bugs Bunny

Garnet

Gizmo

Iron Giant

The goal of these changes is to prevent Iron Giant from chaining certain sets of attacks infinitely. While these fixes address some of the issues on Iron Giant, it will require additional fixes to bring Iron Giant fully back online. Iron Giant will remain down for repairs until those fixes are implemented in a future patch.

Jake

Jason

LeBron

Marvin

Reindog

Shaggy

The goal of this change is to not allow Neutral Air Attack to combo back into the Jab combo at all damage levels. There are feel issues introduced with this change that we will address in the next patch.

Steven

Stripe

Taz

Wonder Woman

Wonder Woman’s lasso was a bit too oppressive to play against without any limiter, so we decided to add a short cooldown to the ability.

Shane Black was a Games Writer on Dexerto’s US team, specializing in Call of Duty, Apex Legends, XDefiant, Destiny, Fortnite, and first-person shooter content. He also has bylines at IGN, Dualshockers, and Gamepur.