Silent Hill: The Short Message was revealed and released last night, giving players a brand new experience from the franchise. But just how long is it? Here’s what you need to know.

Konami shadow-droppedSilent Hill: The Short Messageat January’s PlayStation State of Play. Many fans of the franchise are waiting for more news on theSilent Hill 2 remake, such as its release date. This makes The Short Message a nice holdover until we get that.

Famously, within the franchise, P.T. was released in a similar manner. That tight horror experience went on to be one of the most beloved horror video games of all time. While it’d be a lot to expect The Short Message to reach the same heights, it’s nonetheless a must-play for any Silent Hill fan.

However, despite a trailer that didn’t reveal too much, it’s not too surprising if you aren’t certain what the game is or what to expect. That’s where we can help. If you’re looking to put aside some time forthe game, here’s just how much you’ll need.

How many hours is Silent Hill: The Short Message?

How many hours is Silent Hill: The Short Message?

To complete Silent Hill: The Short Message,it’s generally going to take one or two hours. This is designed to be a brief horror experience meant to expand the universe, rather than an entire game. That’s why it’s free.

This means you should be able to complete it in just a sitting or two. This is also meant to exist without the need to play other Silent Hill games, instead taking place in the modern day, exploring themes of social media and online bullying.

Playing as Anita, you’ll navigate an abandoned apartment complex (that interestingly doesn’t reside in Silent Hill), though unsurprisingly you’ll be stalked by the horrors of the franchise the deeper you go.

That’s all you need to know to jump into the game. It’s only a short experience, but it’s free so why not jump in one evening?

Patrick Dane was Dexerto’s Games Editor in the UK team, leading the gaming section globally. With over 10 years experience in the gaming industry, he has built a reputation for industry-leading coverage of live service games such as Overwatch and Destiny. He also enjoys RPGs, single-player games, and attending events where the next big game drops. Patrick has bylines at TechRadar, IGN, PC Gamer, GamesRadar, International Business Times and Edge magazine.