Helldivers 2 players want a simple friendly fire change to get rid of the griefing problem during extraction.
Not unlike countless other multiplayer games,Helldivers 2has a griefing problem with some players purposefully ruining the fun for others.
Because the game permits friendly fire, griefers will join up with randoms and kill off their teammates for no real rhyme or reason.
As such, while the community continues todebate the necessity of the friendly fire feature, many players agree devs should turn it off during the extraction sequence.
Helldivers 2 users can’t turn off friendly fire but demand a change
While friendly fire can’t be disabled at any point in the game, players don’t think the feature should remain active throughout extraction on the Pelican VTOL.
AReddituser expressed as much in a recent post complaining about extraction griefers. The player said someone in their lobby recently killed two-thirds of the team on the plane because they didn’t “give a f**k.” Unfortunately, for the Redditor, they were unable to kick the griefer out.
“There’s no logical reason why you should be allowed to shoot someone who’s already on the ship, except to allow griefers another avenue to ruin people’s experience on the game,” theHelldivers 2 playeradded.
Helldivers 2 fans responding to the thread agreed that friendly fire and the Pelican shouldn’t mix. Wrote one user, “I honestly see no value in having friendly fire inside Pelican.”
Someone else offered another suggestion, saying the feature’s specialized removal should include an in-universe explanation. They wrote, “There should be a shimmering ‘Dune’-like shield at the entrance, soldiers allowed, projectiles repelled.”
It’s not known if Arrowhead will address this feedback in afuture update.
Brianna Reeves is a Games Writer on Dexerto’s US team. She is a Gaming expert, covering Baldur’s Gate, Diablo, Pokemon, fighting games, first-person shooters, and single-player games. Brianna has bylines at CBR, PlayStation LifeStyle, and ScreenRant.