Leading up to F1 24’s launch, Codemasters has addressed fan feedback about F1 Life by removing one of the mode’s controversial aspects from the past two games.
Both F1 22 andF1 23came under fire for introducing and expanding on the F1 Life game mode. This addition was marketed by EA as giving players the chance to experience the “glitz and glamor” of how Formula 1 drivers live.
However, it was not a popular feature with long-term franchise fans questioning its inclusion. It was a key point brought up in many reviewsincluding our ownwhich expressed that its inclusion had “EA’s fingerprints all over it,” as F1 22 was the first installment to be overlooked by the AAA publisher.
However, F1 24 is shifting away from F1 Life and removing supercars entirely. This was confirmed by Senior Creative Director Lee Mather.
Speaking to Overtake, Mather revealed, “We’ve decided to take [supercars] out at the moment. This essentially gives us the opportunity to focus on doubling down on the authenticity this year, which is what we’re really going for.”
In the same interview, Lee Mather admitted that supercars “weren’t as successful” as Codemasters had anticipated. Despite this, the Senior Creative Director believes they “had a place in that year’s game,” and didn’t appear to regret their initial inclusion.
Regardless, supercars will not make a return in F1 24. Instead, the new Formula 1 game focuses on improving the driving experience by enhancing the car’s aerodynamics, tuning, and overall feel as revealed in theofficial gameplay deep dive trailer.
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Kurt Perry is a Games Writer on Dexerto’s UK team, specializing in FPS and live service games. He is Games Journalism graduate, providing expert coverage of Call of Duty (Warzone, Black Ops, Modern Warfare), Destiny, and Pokemon Go. He also has bylines at PC Invasion. You can contact him at: kurt.perry@dexerto.com