Dawntrail for Final Fantasy XIV is shaping up to deliver a heap of new changes to the jobs. Including a new level cap of 100, here’s what we know about the updates coming to the physical ranged DPS role in the expansion.

Final Fantasy XIV’s Dawntrailwill bring a heap of new content to the decade-old MMO. From new main story quests to new locations to new jobs and much more, there’s so much to look forward to with its release.

Included in the expansion is an increased level cap of 100, which sees all the jobs gain new abilities and actions to meet the new enemies.

General

General

Similar to the Melee DPS, Phys Ranged jobs will receive abuff to their Second Wind’s healing potency. Theirparty-wide damage reduction abilitiesare also receivinga buff,increasing to 15%from the previous 10%.

Bard is receiving some quality-of-life updates that willchange their songs Mage’s Ballad, Army’s Paeon, and Wanderer’s Minuetto buffs instead. This meansyou won’t need to target any enemy to cast your songs, making them better in downtime phases.

Pitch Perfect is also being changed into an AoE attack, to make it easier to use against multiple enemies.

Machinist’sBarrel Stabilizer will no longer increase the Heat Gauge by 50,and will instead allow theexecution of Hypercharge. This is to prevent players from overcapping their heat, making the class more forgiving overall.

Drill is also receiving two charges in Dawntrail, allowing Machinist to pump out more damage.

Dancer will be getting anew action that can be executed after Flourish. On top of that, anew spell that consumes Espiritcan be executed afterTechnical Finishis completed will join their arsenal.

Liam Ho was a Games Weiter on Dexerto’s Australia team and his expert coverage areas include Destiny, Final Fantasy, League of legends, MMOs, and MOBAs. He is a media graduate with bylines at both GG Recon and GameRant.