For those unaware, net bookings essentially means revenue generated after any deductions or fees have been taken out of the final amount. It isn’t $3.4 billion in profit, but the fact that in-game cosmetics for a free-to-play game has generated that much revenue in a little over five years is staggering.

“For example, we finished the year with significant changes to the mechanics of our popular Ranked Mode,” the CEO disclosed. “We engaged with the community, increased transparency, and thoughtfully addressed their feedback, and, as a result, saw dramatic improvements in player sentiment scores around the world.”

Apex Legends’ Ranked mode has been a hot-button issue among the community for some time, with developer Respawn constantly tweaking and changing elements of the game mode each season.

However, Ranked has consistently had issues since its introduction, with prominent members of the Apex community, such as pro player Imperial Hal calling out theabundance of teamers and cheatersin the modethroughout Season 20.

Wilson also explained that the company “prioritized expanding Apex’s appeal” in FY24, to make it easier for new players to get on board despite the game being over 20 seasons deep. In particular, the CEO cited thepopular Three Strikesand Straight Shot LTMs as cornerstones of this decision.

Related:

Related:

To conclude the Apex Legends section of the call, Wilson said: “Looking to the future, we will continue to invest in broadening the audience by building upon the epic characters of this world that go beyond the current Battle Royale.”

Interestingly, Season 21’s new Legend, Alter, lacked a dedicated lore video for the first time in years—somethingfans expressed disappointment in.

Philip Trahan was a Games Writer on Dexerto’s US team, specializing in Pokemon, Apex Legends, Call of Duty, RPGs, JRPGs, and Nintendo franchises. He also has bylines at NintendoEverything and GameRant.