With its multiplayer focus, in Suicide Squad: Kill the Justice League co-op is a huge part of the game. However, do you need to play with friends online, or can you play couch co-op? Here’s everything you need to know.

Suicide Squad: Kill the Justice Leagueis a game that is predicated entirely on playing with a team of four. While you can play through the game entirely solo, you’ll always be with Harley Quinn, King Shark, Captain Boomerang, and Deadshot. With that, why not try to jump on with a couple of friends and play?

However, it’s all fun and games with you and a friend online, but what about people who are close to you? Running around a Braniac-addled Metropolis with a sibling or friend around your house sounds like a good time, but can you do it?

Here’s everything you need to know about local co-op and if you can utilize it inthe game.

Can you play local co-op in Suicide Squad: Kill the Justice League?

Can you play local co-op in Suicide Squad: Kill the Justice League?

Unfortunately, Suicide Squad: Kill the Justice League does not feature local co-op.This is confirmed on the game’sofficial website FAQ, which says: “Co-op mode can only be played online with an internet connection.”

Of course, you can play with a friend locally if you have two platforms and two versions of the game, if you want to bring back the lan-party spirit.

If you do go that route, it’s worth noting the game featurescrossplay, so you and a friend can play on any platform, so that is at least one saving grace. Sadly though, if you just want to hand a controller to a buddy with you, Suicide Squad: Kill the Justice League isn’t the game for you.

Patrick Dane was Dexerto’s Games Editor in the UK team, leading the gaming section globally. With over 10 years experience in the gaming industry, he has built a reputation for industry-leading coverage of live service games such as Overwatch and Destiny. He also enjoys RPGs, single-player games, and attending events where the next big game drops. Patrick has bylines at TechRadar, IGN, PC Gamer, GamesRadar, International Business Times and Edge magazine.