With new classes, feats, spells, and much more, these key D&D books will add to the fun for any adventuring party.
While D&D 5e was an unprecedented hit almost right away, there’s no denying that the game has developed significantly in the years since its launch. Now, each of D&D 5e’s bigrules expansionshave been collected together in a single bundle.
Aside from the initial set of Players Handbook, Monster Manual, andDM’s guide, these three books arethe most essentialfor any D&D group to get their hands on. With hundreds of pages of new options for DMs and players alike, these guides offer innumerable ways to build on and improveany group’s game.
Xanathar’s Guide to Everything was the first expansion of its kind, providingnew subclassesthat have thrilled players like the Hexblade Warlock, College of Whispers Bard, and Zealot Barbarian. Additionally, a host of new spells bring theexcitement back to casting, and new character generation rules help to provide fleshed-out PCs.
Tasha’s Cauldron of Everything continues Xanathar’s good work, adding in new, powerful player options like the Aberrant Mind Sorcerer subclass and Elemental Shard items. On top of this, Tasha’s revolutionized the previously used Races system, allowing for custom lineages to better represent individual characters.
Finally, Mordenkainen Presents Monsters of the Multiverse presents a revised and codified combination of prior rules books – Mordenkainen’s Tome of Foes and Volo’s Guide to Monsters. Containing over 200 distinct and powerful monsters to contend with, as well as an updated selection of playable species, this is a must for DMs looking tochallenge and thrill their groupin equal measure.
This bundle also comes will a detailed and decorative DM screen, perfect for keeping notes and secrets safely hidden from the party.
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Jack Bye was a Games Writer on Dexerto’s UK team, specializing in ecommerce content. He is a Magic The Gathering and DnD expert, covering all things tabletop games. He also has bylines at WePC and VideoGamer.