Larian Studios head Swen Vincke revealed that Baldur’s Gate 3’s success at awards shows actually caused problems for the developer, leading to an unexpected impact on its next projects.
Baldur’s Gate 3 has won big at recent awards shows, taking home the top prizes atThe Game Awards, the British Academy Games Awards, and many others.
However, according to Vincke, there is such a thing as too much success. In an interview with Edge (shared byGamesRadar), the CEO and game director revealed that Baldur’s Gate 3’s award show wins actually caused problems for the studio.
“It affects development – there’s a lot of [awards shows]. This has been a real problem,” he said.
To handle the number of accolades Baldur’s Gate 3 was receiving, Larian began sending “rotating teams” to awards shows to mitigate the impact on the studio’s day-to-day work.
Vincke and Larian are clearly grateful for the game’s success and all of the awards they’ve received, saying “it’s great that you have a moment of celebration … [awards shows are] important, and we really appreciate it.”
However, he also called the process “surprisingly draining on the soul” and said “we’ve all been more emotional because we can’t get closure. And you want to have closure at the end of a project.”
Related:
As for what Vincke and his team are up to, we do knowLarian is working on two games, which it calls “very ambitious RPGs” – though we probably won’t hear about either one anytime soon.
Noelle Corbett was a Senior Writer on Dexerto’s US team. She is a Gaming expert, covering Pokemon, Baldur’s Gate, Dungeons & Dragons, and RPGs. She also has bylines at CBR.